I found my creative home in Oakland in 2008, and I've spent the years since working with filmmakers, game designers, and brands on audio that pushes past the obvious.
I started in games and interactive audio, designing sound and implementing it. Linear storytelling pulled me in next: film, television, advertising. Then audio branding and voice design for companies like Amazon and Zoox. Today the split is even, interactive on one side and linear on the other, and each keeps teaching me something about the other.
When I'm not at my desk, I'm at the record store. Hire me so I can buy more records.